"I work with founders to turn ideas into high-performing, investable ventures while preventing costly mistakes"
"I work with founders to turn ideas into high-performing, investable ventures while preventing costly mistakes"
"I work with founders to turn ideas into high-performing, investable ventures while preventing costly mistakes"

































Here’s my story — built on grit, games, and getting things done
Hey, I’m Daniel — Builder, Dreamer, and Occasionally, Tomato Salesman & Aikidoka
Born in 1986 in communist Romania, deep in the heart of Transylvania — yes, that Transylvania — and no, I don’t bite (unless it’s about shady tokenomics).
I grew up in a regular house, with irregular dreams. As a kid, I sold cucumbers and tomatoes from my grandma’s garden at the local market — because summer money doesn’t make itself. I painted fences, installed floors, wired electrical panels (poorly, but bravely), and hustled every way I could to earn my way into something bigger.
Then, in 1995, I saw a computer for the first time. Boom. Game over.
By ‘99, I had my own PC and fell headfirst into games like Doom, Quake, StarCraft, Red Alert, Gothic — the classics. I wasn’t just playing; I was absorbing the logic, design, and possibility behind them. That obsession didn’t fade — it evolved.
In 2002, I made my first money online on RentaCoder.com. It felt like magic. I wasn’t selling cucumbers anymore — I was selling code. That moment was the start of a wild, relentless journey into tech, business, and digital creativity.
What I’ve Built Since Then
I've also taken the dive with investing and got the Runner Up Award at Techsylvania 2017 with ChatX, a startup focused on recovering abandoned shopping carts with AI and Facebook - got reckt when GDPR came tho.
My toolkit? Pretty much everything: product strategy, branding, monetisation, AI, blockchain, Vue, Nuxt, React, PHP, Docker, Linux — and I still design from time to time just to keep things beautiful.
What I Do Now
WAM is more than a company. It’s where 20+ years of curiosity, code, creativity, and failure collide into something meaningful. We’ve built a new gaming category. We’ve onboarded new users into Web3 without ever saying “Web3.” We’ve won awards, earned global recognition, and are just getting started.
This is my full-time obsession — building WAM, scaling the ecosystem, and pushing gaming forward into its next evolution.
If you’re looking for clarity, traction, or someone who actually gets it — let’s talk.
I’ve Failed. A Lot. And That’s Why I’m Dangerous.
Born in 1986 in communist Romania, deep in the heart of Transylvania — yes, that Transylvania — and no, I don’t bite (unless it’s about shady tokenomics).
I grew up in a regular house, with irregular dreams. As a kid, I sold cucumbers and tomatoes from my grandma’s garden at the local market — because summer money doesn’t make itself. I painted fences, installed floors, wired electrical panels (poorly, but bravely), and hustled every way I could to earn my way into something bigger.
Then, in 1995, I saw a computer for the first time. Boom. Game over.
By ‘99, I had my own PC and fell headfirst into games like Doom, Quake, StarCraft, Red Alert, Gothic — the classics. I wasn’t just playing; I was absorbing the logic, design, and possibility behind them. That obsession didn’t fade — it evolved.
In 2002, I made my first money online on RentaCoder.com. It felt like magic. I wasn’t selling cucumbers anymore — I was selling code. That moment was the start of a wild, relentless journey into tech, business, and digital creativity.
What I’ve Built Since Then
I've also taken the dive with investing and got the Runner Up Award at Techsylvania 2017 with ChatX, a startup focused on recovering abandoned shopping carts with AI and Facebook - got reckt when GDPR came tho.
My toolkit? Pretty much everything: product strategy, branding, monetisation, AI, blockchain, Vue, Nuxt, React, PHP, Docker, Linux — and I still design from time to time just to keep things beautiful.
What I Do Now
WAM is more than a company. It’s where 20+ years of curiosity, code, creativity, and failure collide into something meaningful. We’ve built a new gaming category. We’ve onboarded new users into Web3 without ever saying “Web3.” We’ve won awards, earned global recognition, and are just getting started.
This is my full-time obsession — building WAM, scaling the ecosystem, and pushing gaming forward into its next evolution.
If you’re looking for clarity, traction, or someone who actually gets it — let’s talk.
I’ve Failed. A Lot. And That’s Why I’m Dangerous.
Born in 1986 in communist Romania, deep in the heart of Transylvania — yes, that Transylvania — and no, I don’t bite (unless it’s about shady tokenomics).
I grew up in a regular house, with irregular dreams. As a kid, I sold cucumbers and tomatoes from my grandma’s garden at the local market — because summer money doesn’t make itself. I painted fences, installed floors, wired electrical panels (poorly, but bravely), and hustled every way I could to earn my way into something bigger.
Then, in 1995, I saw a computer for the first time. Boom. Game over.
By ‘99, I had my own PC and fell headfirst into games like Doom, Quake, StarCraft, Red Alert, Gothic — the classics. I wasn’t just playing; I was absorbing the logic, design, and possibility behind them. That obsession didn’t fade — it evolved.
In 2002, I made my first money online on RentaCoder.com. It felt like magic. I wasn’t selling cucumbers anymore — I was selling code. That moment was the start of a wild, relentless journey into tech, business, and digital creativity.
What I’ve Built Since Then
At Idea Studios, we created over 8,000 games and reached 3+ billion players with viral Flash titles back when Flash was the king of the internet then on Transylgamia ( 2014 - 2017 ) we published mobile games and got to 40M people around the world.
I've also taken the dive with investing and got the Runner Up Award at Techsylvania 2017 with ChatX, a startup focused on recovering abandoned shopping carts with AI and Facebook - got reckt when GDPR came tho.
I’ve hired 500+ people, built multiple multi-million dollar companies, and helped take ideas from dorm-room crazy to globally scaled.
My toolkit? Pretty much everything: product strategy, branding, monetisation, AI, blockchain, Vue, Nuxt, React, PHP, Docker, Linux — and I still design from time to time just to keep things beautiful.
What I Do Now
WAM is more than a company. It’s where 20+ years of curiosity, code, creativity, and failure collide into something meaningful. We’ve built a new gaming category. We’ve onboarded new users into Web3 without ever saying “Web3.” We’ve won awards, earned global recognition, and are just getting started.
This is my full-time obsession — building WAM, scaling the ecosystem, and pushing gaming forward into its next evolution.
If you’re looking for clarity, traction, or someone who actually gets it — let’s talk.
I’ve Failed. A Lot. And That’s Why I’m Dangerous.
FAQs
FAQs
FAQs
Answers to common questions to help you understand the process and how we can work together
Answers to common questions to help you understand the process and how we can work together
Answers to common questions to help you understand the process and how we can work together
I'm here to help you
What kind of founders do you typically work with?
I work with ambitious, no-BS founders building real products — not hype. Most are pre-seed to Series A, with a working MVP or traction, and clarity on where they want to go next. If you’re coachable, decisive, and not afraid of uncomfortable truths, we’ll probably get along.
What outcomes can I realistically expect from working with you?
How do I know if this is the right time to bring you in?
What’s included in a typical engagement?
How do you approach tokenomics and business model alignment?
Do you help with fundraising or investor positioning?
What if we already have a team or a strategy in place?
Do you ever take equity or tokens instead of full payment?
How many clients do you work with at a time?
What’s your typical decision window after our initial call?
I'm here to help you
What kind of founders do you typically work with?
I work with ambitious, no-BS founders building real products — not hype. Most are pre-seed to Series A, with a working MVP or traction, and clarity on where they want to go next. If you’re coachable, decisive, and not afraid of uncomfortable truths, we’ll probably get along.
What outcomes can I realistically expect from working with you?
How do I know if this is the right time to bring you in?
What’s included in a typical engagement?
How do you approach tokenomics and business model alignment?
Do you help with fundraising or investor positioning?
What if we already have a team or a strategy in place?
Do you ever take equity or tokens instead of full payment?
How many clients do you work with at a time?
What’s your typical decision window after our initial call?
I'm here to help you
What kind of founders do you typically work with?
I work with ambitious, no-BS founders building real products — not hype. Most are pre-seed to Series A, with a working MVP or traction, and clarity on where they want to go next. If you’re coachable, decisive, and not afraid of uncomfortable truths, we’ll probably get along.
What outcomes can I realistically expect from working with you?
How do I know if this is the right time to bring you in?
What’s included in a typical engagement?
How do you approach tokenomics and business model alignment?
Do you help with fundraising or investor positioning?
What if we already have a team or a strategy in place?
Do you ever take equity or tokens instead of full payment?
How many clients do you work with at a time?
What’s your typical decision window after our initial call?